
(Currently in early development) Created in partnership with Indiecade for the 2024 Climate Jam. Tells the story of Bristle, a robot created by "The Makers" to save the Earth from the Smog that has consumed the surface. An action-roguelike with procedurally generated levels, action combat, an exciting cast of characters, and a reactive boss fight that changes depending on the player's performance.
​
It's never too late to save our planet.
​
Play the early alpha version now on Itch.io!
​
​
Credits
Oscar Mailman: Game Director
Orkun Ozkan: Gameplay Designer
Neim Ocampo: Programmer
William McCullen: Programmer
Dylan Jones: Programmer
Brielle Brantner: 2D/3D Artist
Seth Young: 3D Artist
Ed Hibbert: 3D Artist
Ben Gentry: SFX, Composer
Yari Elizondo: Animator
Mya Houston: UI Designer
​
​
​
​
PURGING BLADE
A cross between Nier Automata, Dead Cells, and Hollow Knight, this game was created with the intention of inspiring action in the player's real life with an engaging story and exciting gameplay. The main message of the game is that one person's action can inspire those around them.

Created in just under 3 weeks for the Indiecade Climate Jam 2024, an event created to raise awareness over the global warming crisis. Over 150 developers and 60 teams participated

Still in very early development. Gameplay has some major bugs currently being worked out. Future updates will improve visuals, gameplay, level variety, replayability, and add more dialogue and unique scenes


