top of page

(Currently in early development) Created in partnership with Indiecade for the 2024 Climate Jam. Tells the story of Bristle, a robot created by "The Makers" to save the Earth from the Smog that has consumed the surface. An action-roguelike with procedurally generated levels, action combat, an exciting cast of characters, and a reactive boss fight that changes depending on the player's performance.

​

It's never too late to save our planet.

​

Play the early alpha version now on Itch.io!

​

​

Credits

Oscar Mailman: Game Director

Orkun Ozkan: Gameplay Designer

Neim Ocampo: Programmer

William McCullen: Programmer

Dylan Jones: Programmer

Brielle Brantner: 2D/3D Artist

Seth Young: 3D Artist

Ed Hibbert: 3D Artist

Ben Gentry: SFX, Composer

Yari Elizondo: Animator

Mya Houston: UI Designer

​
 

​

​

​

PURGING BLADE

A cross between Nier Automata, Dead Cells, and Hollow Knight, this game was created with the intention of inspiring action in the player's real life with an engaging story and exciting gameplay. The main message of the game is that one person's action can inspire those around them.

titlesplashadjusted.PNG

Created in just under 3 weeks for the Indiecade Climate Jam 2024, an event created to raise awareness over the global warming crisis. Over 150 developers and 60 teams participated

deqnw3.png

Still in very early development. Gameplay has some major bugs currently being worked out. Future updates will improve visuals, gameplay, level variety, replayability, and add more dialogue and unique scenes

sTNixP.png
bottom of page